void game_mplay_ready(void);

void game_start(enum menu_state_enum menu_state);

void game_add_point(can_message_t* msg);

void game_init_single(void);

void game_init_mplay(void);

void game_winner(can_message_t* msg);

void game_new(void);

void game_set_point_limit(void);

void game_display_score(void);

void game_end(void);
